Posts

Dialogue

This was fun to make. I used audio from an old SpongeBob episode. I decided to go with simple shapes as opposed to making a lot of the assets in Illustrator. I wanted to see just how much I could make only using After Effects. Making the character and the background were no trouble at all. The real hard part was trying to figure out how to animate the mouth. I decided to mess with the scale of the mouth and keeping the same shape. Then I got the idea to duplicate the layer and add an opacity to the inside and color it black. It turned out a lot better than I was expecting.

Text Song

I really enjoyed how this turned out. I would like to do more of this, but it does take a while. I think out of all of the software we have used in this class, After Effects might be my favorite. I did a song from the game Persona 5: Dancing in Starlight. It is a remix of the song, "Last Surprise" from the original Persona 5 video game. I tried to replicate the graphic art of Persona 5 as well as I could. The colors match, I recreated some of the text using Illustrator, and the cityscape is a graphic seen in the game, too. This was probably my favorite out of all of the projects. I might make another using the main theme from Persona 4.

Rotorscope

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 The rotorscope was easily the most tedious project. It took forever just to get one second worth of animation completed. I decided to do a clip from a video of martial arts. The pauses in movement made it a little more bearable to do all of this animation. It looks really nice when completed, but you need some insane patience to do this kind of animation.

Bouncing Ball After Effects

This is my first time using After Effects. Figuring out how to correctly make work the tools in After Effects took a while, but in the end, I was able to figure it out, and make this. I have always been a little scared to try out computer animation since all I really know how to do is hand drawn animation, but this was not as bad as I thought it would be.

Walking Cycle

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I have always wondered how to make a walking cycle. Now that I know how to  properly do it, I wish I had this knowledge when Flipnote Studio still existed. I would say the legs were the hardest, and longest part of creating this. Followed by the arms, then the body, and lastly the head. Because I like animating my projects on one's, the end result looks very fluid, but it takes an incredibly long time to finish. Overall, I am happy with how it turned out. It almost reminds me of a walk cycle from old Disney cartoons or Looney Tunes.

Introduction to Me

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Alright, let's do this one last time. My name is Darrell Faison, but every calls me DJ. I was not bitten by a radioactive spider or radioactive pig, but I have been drawing for a while, and for 10 years I've been the one and only artist at my school. Long ago, I did some animations for a while on a software called, "Flipnote Studio" on the Nintendo DSi as a child. Then, everything changed when the online service, "Flipnote Hatena" shut down. It was on there where I learned most of the basics of animating, and although my animating skills are great, I still have a long way to go before I'm ready to publish anything. However, through this class, I will learn the many methods and all of the intricacies that go into making a good animation. I believe this class will help me grow as an artist, an animator, and a person and help me achieve my goals in life. And the rest is history.